LOGLINE
A devastating oil spill prompts the Prince of Atlantis to resurface after many years and declare war on mankind. S.H.I.E.L.D. prepares for the onslaught while other forces plot to end Namor in their own way.
A devastating oil spill prompts the Prince of Atlantis to resurface after many years and declare war on mankind. S.H.I.E.L.D. prepares for the onslaught while other forces plot to end Namor in their own way.
HOW IT CAME TOGETHER
Initially what started as a quick pitch became something far more involved when Dan Kuba introduced Benjamin Watts to Ethan Teller. As the idea evolved into bringing everything at their disposal to the table, they pressed to have a strong overall concept that included a treatment as well as the suit and how to handle those ankle wings while maintaining the core of the character. After all, a guy who generally runs around in a pair of speedos with ankle wings doesn't scream "badass you don't want to cross" on the big screen. Enter, John Wrightson.
John met during a round of interviews held to find an artist that could bring their combined ideas of a big screen Sub-Mariner to life. After that meeting it was a no-brainer. Not only did John have the experience and know how, but he had the same dedication towards project completion. From the first sketch to sculpting, painting and molds, John's talent in bringing these ideas to life is unparallelled given the miniscule budget he was working with. The final result is a combination of Namor old and new that is also practical for an Atlantean warrior.
For obvious reasons, we cannot give away too much other than the logline for the first film!
Initially what started as a quick pitch became something far more involved when Dan Kuba introduced Benjamin Watts to Ethan Teller. As the idea evolved into bringing everything at their disposal to the table, they pressed to have a strong overall concept that included a treatment as well as the suit and how to handle those ankle wings while maintaining the core of the character. After all, a guy who generally runs around in a pair of speedos with ankle wings doesn't scream "badass you don't want to cross" on the big screen. Enter, John Wrightson.
John met during a round of interviews held to find an artist that could bring their combined ideas of a big screen Sub-Mariner to life. After that meeting it was a no-brainer. Not only did John have the experience and know how, but he had the same dedication towards project completion. From the first sketch to sculpting, painting and molds, John's talent in bringing these ideas to life is unparallelled given the miniscule budget he was working with. The final result is a combination of Namor old and new that is also practical for an Atlantean warrior.
For obvious reasons, we cannot give away too much other than the logline for the first film!
For every barrel of garbage and poison dumped illegally into the sea